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Epic Squee!

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I’m not much of a Wii fan, but I’m a complete sucker for steampunk and revisionings of fluffy cultural icons. I’m also a fangirl of Warren Spector’s take on emergent gameplay and game design in general. Thief – generating action by avoiding action? Deus Ex – building an action shooter you can beat without actually killing more than 3 lynchpin enemies (or even none, if you exploit a certain undocumented emergent feature)? Yeah, that’s impressive.

With that combo of concept and talent, ever since the rumors about of Epic Mickey started flying this summer, I’ve been going squee.

Now it’s official. So, y’know. Squee!

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