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	<title>Comments on: Dragon Age, Roleplayers And the Turing Test</title>
	<atom:link href="http://blog.wolfbytes.fi/dragon-age-roleplayers-and-the-turing-test/feed/" rel="self" type="application/rss+xml" />
	<link>http://blog.wolfbytes.fi/dragon-age-roleplayers-and-the-turing-test/</link>
	<description>Games, storytelling and rants in between</description>
	<lastBuildDate>Thu, 29 Jul 2010 13:30:30 +0000</lastBuildDate>
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		<title>By: zenth</title>
		<link>http://blog.wolfbytes.fi/dragon-age-roleplayers-and-the-turing-test/comment-page-1/#comment-511</link>
		<dc:creator>zenth</dc:creator>
		<pubDate>Tue, 27 Apr 2010 02:39:37 +0000</pubDate>
		<guid isPermaLink="false">http://blog.wolfbytes.fi/?p=109#comment-511</guid>
		<description>Nice, information. that&#039;s great game but the story is too short.</description>
		<content:encoded><![CDATA[<p>Nice, information. that&#8217;s great game but the story is too short.</p>
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		<title>By: Richeron</title>
		<link>http://blog.wolfbytes.fi/dragon-age-roleplayers-and-the-turing-test/comment-page-1/#comment-100</link>
		<dc:creator>Richeron</dc:creator>
		<pubDate>Tue, 24 Nov 2009 14:04:34 +0000</pubDate>
		<guid isPermaLink="false">http://blog.wolfbytes.fi/?p=109#comment-100</guid>
		<description>I&#039;ve recently bought Dragon Age Origins and started playing it. It did not take me very long to verify what you say in this article. The characters are extraordinarily engaging in a way that very few roleplay characters that I&#039;ve met on WoW manage to be.

However, I suspect that the problem does not lie in the people&#039;s attitude to the roleplay alone. I don&#039;t doubt that it is the largest issue, as it certainly helps explain most of the uninteresting characters out there, but I believe that some people do not succeed in producing interesting characters simply because they do not have the skill for it.

I myself have often felt completely inadequate next to other roleplayers. My emotes are bland and repetitive and I sometimes find myself unable to keep up because I find my characters in complex situations in which I do not know how to make them react, or having to fake a skill that I do not really understand myself. 
And then there is the issue of character building methods, and simply understanding how people think. Whatever my methods are they must be terrible. I often end up being very vague about my character&#039;s backgrounds, even in my head, and unsure as to how they were actually formed by their background. Over time, after a lot of thinking, the characters end up crystalizing in to complete beings, but they never have the elegant structure of character that I see from far more advanced roleplayers.

I am still to figure out the greatest mystery of all. How have I managed to fake enough competence to be able to play with the masters themselves. :P

Anyway, I think this is a point to consider. The people behind Bioware are extremely capable at producing good characters. But we have to remember this; they are professionals.</description>
		<content:encoded><![CDATA[<p>I&#8217;ve recently bought Dragon Age Origins and started playing it. It did not take me very long to verify what you say in this article. The characters are extraordinarily engaging in a way that very few roleplay characters that I&#8217;ve met on WoW manage to be.</p>
<p>However, I suspect that the problem does not lie in the people&#8217;s attitude to the roleplay alone. I don&#8217;t doubt that it is the largest issue, as it certainly helps explain most of the uninteresting characters out there, but I believe that some people do not succeed in producing interesting characters simply because they do not have the skill for it.</p>
<p>I myself have often felt completely inadequate next to other roleplayers. My emotes are bland and repetitive and I sometimes find myself unable to keep up because I find my characters in complex situations in which I do not know how to make them react, or having to fake a skill that I do not really understand myself.<br />
And then there is the issue of character building methods, and simply understanding how people think. Whatever my methods are they must be terrible. I often end up being very vague about my character&#8217;s backgrounds, even in my head, and unsure as to how they were actually formed by their background. Over time, after a lot of thinking, the characters end up crystalizing in to complete beings, but they never have the elegant structure of character that I see from far more advanced roleplayers.</p>
<p>I am still to figure out the greatest mystery of all. How have I managed to fake enough competence to be able to play with the masters themselves. <img src='http://blog.wolfbytes.fi/wp-includes/images/smilies/icon_razz.gif' alt=':P' class='wp-smiley' /> </p>
<p>Anyway, I think this is a point to consider. The people behind Bioware are extremely capable at producing good characters. But we have to remember this; they are professionals.</p>
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		<title>By: CaK</title>
		<link>http://blog.wolfbytes.fi/dragon-age-roleplayers-and-the-turing-test/comment-page-1/#comment-82</link>
		<dc:creator>CaK</dc:creator>
		<pubDate>Mon, 16 Nov 2009 00:42:34 +0000</pubDate>
		<guid isPermaLink="false">http://blog.wolfbytes.fi/?p=109#comment-82</guid>
		<description>Very nice article. We&#039;re currently looking for talented and dedicated authors for our Dragon Age Origins blog with more than 100.000 page views per month. If you are intersted, contact me.</description>
		<content:encoded><![CDATA[<p>Very nice article. We&#8217;re currently looking for talented and dedicated authors for our Dragon Age Origins blog with more than 100.000 page views per month. If you are intersted, contact me.</p>
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