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	<title>Comments for Wolfbytes</title>
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	<link>http://blog.wolfbytes.fi</link>
	<description>Games, storytelling and rants in between</description>
	<lastBuildDate>Thu, 29 Jul 2010 13:30:30 +0000</lastBuildDate>
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		<title>Comment on About by Maiju</title>
		<link>http://blog.wolfbytes.fi/about/comment-page-1/#comment-851</link>
		<dc:creator>Maiju</dc:creator>
		<pubDate>Thu, 29 Jul 2010 13:30:30 +0000</pubDate>
		<guid isPermaLink="false">http://blog.wolfbytes.fi/?page_id=2#comment-851</guid>
		<description>Hei, 
 
Olen Maiju Goviral yrityksestä. Olemme erikoistuneet online-videomainosten jakeluun.

Olisimme erittäin kiinnostunut yhteistyöstä internet-sivustonne kanssa. Meillä olisi esimerkiksi Playstation kampanja, joka sopisi erinomaisesti sivuillenne ja antaisi teille mahdollisuuden tienata lisärahaa.

Pyytäisimme teitä ilmoittamaan pian, mikäli olette kiinnostuneita yhteistyöstä.

Ystävällisin terveisin,
Maiju Hämäläinen 

-- 
Maiju Hämäläinen
Publishing Assistant Nordics at Goviral
Branded Content Distribution in more than 87 countries worldwide
Offices in London, Copenhagen, Frankfurt and Paris

E: maiju.hamalainen@goviral.com 
T: +45 70 27 45 27 W: www.goviral.com
A: Købmagergade 26G, 2nd floor, 1150 Copenhagen K, Denmark

Awards: Winner of the Danish Advertising Effectiveness Awards 2008
Books: Download our latest book The Social Metropolis</description>
		<content:encoded><![CDATA[<p>Hei, </p>
<p>Olen Maiju Goviral yrityksestä. Olemme erikoistuneet online-videomainosten jakeluun.</p>
<p>Olisimme erittäin kiinnostunut yhteistyöstä internet-sivustonne kanssa. Meillä olisi esimerkiksi Playstation kampanja, joka sopisi erinomaisesti sivuillenne ja antaisi teille mahdollisuuden tienata lisärahaa.</p>
<p>Pyytäisimme teitä ilmoittamaan pian, mikäli olette kiinnostuneita yhteistyöstä.</p>
<p>Ystävällisin terveisin,<br />
Maiju Hämäläinen </p>
<p>&#8211;<br />
Maiju Hämäläinen<br />
Publishing Assistant Nordics at Goviral<br />
Branded Content Distribution in more than 87 countries worldwide<br />
Offices in London, Copenhagen, Frankfurt and Paris</p>
<p>E: <a href="mailto:maiju.hamalainen@goviral.com">maiju.hamalainen@goviral.com</a><br />
T: +45 70 27 45 27 W: <a href="http://www.goviral.com" rel="nofollow">http://www.goviral.com</a><br />
A: Købmagergade 26G, 2nd floor, 1150 Copenhagen K, Denmark</p>
<p>Awards: Winner of the Danish Advertising Effectiveness Awards 2008<br />
Books: Download our latest book The Social Metropolis</p>
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		<title>Comment on Privacy, Community and World of WoWbook by Leonora</title>
		<link>http://blog.wolfbytes.fi/privacy-in-world-of-wowbook/comment-page-1/#comment-803</link>
		<dc:creator>Leonora</dc:creator>
		<pubDate>Sat, 10 Jul 2010 16:25:30 +0000</pubDate>
		<guid isPermaLink="false">http://blog.wolfbytes.fi/?p=150#comment-803</guid>
		<description>Well, it wont happen anymore. So, (for now) no worries.</description>
		<content:encoded><![CDATA[<p>Well, it wont happen anymore. So, (for now) no worries.</p>
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		<title>Comment on Privacy, Community and World of WoWbook by Sarrig</title>
		<link>http://blog.wolfbytes.fi/privacy-in-world-of-wowbook/comment-page-1/#comment-797</link>
		<dc:creator>Sarrig</dc:creator>
		<pubDate>Fri, 09 Jul 2010 10:27:03 +0000</pubDate>
		<guid isPermaLink="false">http://blog.wolfbytes.fi/?p=150#comment-797</guid>
		<description>yeah, I activated RealID in game because I have lot of friends who play on other servers or on alliance side of our server. but i am *not* giving it to most of my gaming buddies. Only to those that I already have as friends in other medias, like in FB. 

forum ID - I am personally going to be one of those good discussions that they miss, and I will not be using the forums untill this passes. and if it dosnt, it might be i am not playing in catalysm after all. I&#039;ve played since vanilla, and all content cleared, with most heroic modes too, so I am one of those loyal and dedicated players. But this is just silly. I&#039;ve exsperienced online stalking, I&#039;m girl gamer and I dont want my identity and intrest to be 100% googlable. I&#039;ve worked in profession where my gaming hobby is fine and where it is not, so I dont want it to be a choise someone else makes it for me. Iam baffeled and surprised of this change, and what I fear most is that the grey casual masses wont understand the risks of this approach any more than they do see why FB privaly controls have been problematic. :-(</description>
		<content:encoded><![CDATA[<p>yeah, I activated RealID in game because I have lot of friends who play on other servers or on alliance side of our server. but i am *not* giving it to most of my gaming buddies. Only to those that I already have as friends in other medias, like in FB. </p>
<p>forum ID &#8211; I am personally going to be one of those good discussions that they miss, and I will not be using the forums untill this passes. and if it dosnt, it might be i am not playing in catalysm after all. I&#8217;ve played since vanilla, and all content cleared, with most heroic modes too, so I am one of those loyal and dedicated players. But this is just silly. I&#8217;ve exsperienced online stalking, I&#8217;m girl gamer and I dont want my identity and intrest to be 100% googlable. I&#8217;ve worked in profession where my gaming hobby is fine and where it is not, so I dont want it to be a choise someone else makes it for me. Iam baffeled and surprised of this change, and what I fear most is that the grey casual masses wont understand the risks of this approach any more than they do see why FB privaly controls have been problematic. <img src='http://blog.wolfbytes.fi/wp-includes/images/smilies/icon_sad.gif' alt=':-(' class='wp-smiley' /> </p>
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		<title>Comment on Privacy, Community and World of WoWbook by Leonora</title>
		<link>http://blog.wolfbytes.fi/privacy-in-world-of-wowbook/comment-page-1/#comment-796</link>
		<dc:creator>Leonora</dc:creator>
		<pubDate>Thu, 08 Jul 2010 10:21:39 +0000</pubDate>
		<guid isPermaLink="false">http://blog.wolfbytes.fi/?p=150#comment-796</guid>
		<description>I think I recognise some comments from ... elsewhere ;). I feel I am one of the known but anonimous  players with a rep - I am pretty active on the management forum, I try to be as constructive as I can. I am not even that afraid of nuts finding me [yet], though I completely support people who have reason to hide from stalkers and the like. My own problem is that despite the push Activision makes here, playing games like wow is not as mainstream as they think. If my ingame persona becomes crosslinked with my real life persona, I will find myself at odds with opinions of some friends, family, colleagues... possible future employees and clients. The world is not yet ready to accept playing this game as a perfectly valid way to spent free time.

My own suspicions go the same way as this blog. A quote I found, apparently via the US forums: 

[quote]Got in touch with my ex-flatmate, whose sister works as a GM for Blizzard, to see what the internal buzz on this was. Apparently, at the moment the employees are largely as pissed as the players, and she stated that despite attempts to keep it hushed, it has become known that the big creative players within Blizzard are pretty much as unhappy about this as we are. Everybody has been told they are not free to comment on this situation outside of specially prepared statements.

It&#039;s still going ahead, however (and here&#039;s where in-house rumours and hearsay really start coming into play): from what they&#039;ve picked up, the Blizzard leads have been told in no uncertain terms that the non-gameplay-related direction of the game is working to a different blueprint now. GC and company are free to play with shiny new talent trees all they like, for example, but for the first time the decisions regarding Battle.net implementation, Real ID, and plans for the general acquisition of new players for the business are no longer in Blizzard&#039;s own hands, and that&#039;s not going down too well.[/quote]

... which confirms this idea.

I disabled my RealID (via parental controls) and see how much longer I can simply play the game.</description>
		<content:encoded><![CDATA[<p>I think I recognise some comments from &#8230; elsewhere <img src='http://blog.wolfbytes.fi/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> . I feel I am one of the known but anonimous  players with a rep &#8211; I am pretty active on the management forum, I try to be as constructive as I can. I am not even that afraid of nuts finding me [yet], though I completely support people who have reason to hide from stalkers and the like. My own problem is that despite the push Activision makes here, playing games like wow is not as mainstream as they think. If my ingame persona becomes crosslinked with my real life persona, I will find myself at odds with opinions of some friends, family, colleagues&#8230; possible future employees and clients. The world is not yet ready to accept playing this game as a perfectly valid way to spent free time.</p>
<p>My own suspicions go the same way as this blog. A quote I found, apparently via the US forums: </p>
<p>[quote]Got in touch with my ex-flatmate, whose sister works as a GM for Blizzard, to see what the internal buzz on this was. Apparently, at the moment the employees are largely as pissed as the players, and she stated that despite attempts to keep it hushed, it has become known that the big creative players within Blizzard are pretty much as unhappy about this as we are. Everybody has been told they are not free to comment on this situation outside of specially prepared statements.</p>
<p>It&#8217;s still going ahead, however (and here&#8217;s where in-house rumours and hearsay really start coming into play): from what they&#8217;ve picked up, the Blizzard leads have been told in no uncertain terms that the non-gameplay-related direction of the game is working to a different blueprint now. GC and company are free to play with shiny new talent trees all they like, for example, but for the first time the decisions regarding Battle.net implementation, Real ID, and plans for the general acquisition of new players for the business are no longer in Blizzard&#8217;s own hands, and that&#8217;s not going down too well.[/quote]</p>
<p>&#8230; which confirms this idea.</p>
<p>I disabled my RealID (via parental controls) and see how much longer I can simply play the game.</p>
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		<title>Comment on Privacy, Community and World of WoWbook by admin</title>
		<link>http://blog.wolfbytes.fi/privacy-in-world-of-wowbook/comment-page-1/#comment-793</link>
		<dc:creator>admin</dc:creator>
		<pubDate>Wed, 07 Jul 2010 23:08:20 +0000</pubDate>
		<guid isPermaLink="false">http://blog.wolfbytes.fi/?p=150#comment-793</guid>
		<description>Hmm, another possible why emerges. Blame Cana-- no, South Korea?

http://blogs.law.harvard.edu/zeroday/2010/07/07/is-korean-law-driving-policy-at-blizzard/</description>
		<content:encoded><![CDATA[<p>Hmm, another possible why emerges. Blame Cana&#8211; no, South Korea?</p>
<p><a href="http://blogs.law.harvard.edu/zeroday/2010/07/07/is-korean-law-driving-policy-at-blizzard/" rel="nofollow">http://blogs.law.harvard.edu/zeroday/2010/07/07/is-korean-law-driving-policy-at-blizzard/</a></p>
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		<title>Comment on Privacy, Community and World of WoWbook by Tweets that mention Wolfbytes » Privacy, Community and World of WoWbook -- Topsy.com</title>
		<link>http://blog.wolfbytes.fi/privacy-in-world-of-wowbook/comment-page-1/#comment-792</link>
		<dc:creator>Tweets that mention Wolfbytes » Privacy, Community and World of WoWbook -- Topsy.com</dc:creator>
		<pubDate>Wed, 07 Jul 2010 19:39:28 +0000</pubDate>
		<guid isPermaLink="false">http://blog.wolfbytes.fi/?p=150#comment-792</guid>
		<description>[...] This post was mentioned on Twitter by Mari Harju. Mari Harju said: RT @vornaskotti: Privacy, Community and World of WoWbook http://bit.ly/d7s2LZ #worldofwarcraft #wow #blizzard #fail [...]</description>
		<content:encoded><![CDATA[<p>[...] This post was mentioned on Twitter by Mari Harju. Mari Harju said: RT @vornaskotti: Privacy, Community and World of WoWbook <a href="http://bit.ly/d7s2LZ" rel="nofollow">http://bit.ly/d7s2LZ</a> #worldofwarcraft #wow #blizzard #fail [...]</p>
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		<title>Comment on Privacy, Community and World of WoWbook by Nomine</title>
		<link>http://blog.wolfbytes.fi/privacy-in-world-of-wowbook/comment-page-1/#comment-791</link>
		<dc:creator>Nomine</dc:creator>
		<pubDate>Wed, 07 Jul 2010 19:15:44 +0000</pubDate>
		<guid isPermaLink="false">http://blog.wolfbytes.fi/?p=150#comment-791</guid>
		<description>A good post, trouble for me is simply what this can do to my work brand. While WoW is one of the largest games in the world, possibly the largest. I do not want to have a prospective employer to &quot;google&quot; me and find my WoW information before he finds something else about me. 

I do not wish to be open with my real life plain and simple. So with this change, I will simply leave, if not the game, atleast the forums.</description>
		<content:encoded><![CDATA[<p>A good post, trouble for me is simply what this can do to my work brand. While WoW is one of the largest games in the world, possibly the largest. I do not want to have a prospective employer to &#8220;google&#8221; me and find my WoW information before he finds something else about me. </p>
<p>I do not wish to be open with my real life plain and simple. So with this change, I will simply leave, if not the game, atleast the forums.</p>
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		<title>Comment on Dragon Age, Roleplayers And the Turing Test by zenth</title>
		<link>http://blog.wolfbytes.fi/dragon-age-roleplayers-and-the-turing-test/comment-page-1/#comment-511</link>
		<dc:creator>zenth</dc:creator>
		<pubDate>Tue, 27 Apr 2010 02:39:37 +0000</pubDate>
		<guid isPermaLink="false">http://blog.wolfbytes.fi/?p=109#comment-511</guid>
		<description>Nice, information. that&#039;s great game but the story is too short.</description>
		<content:encoded><![CDATA[<p>Nice, information. that&#8217;s great game but the story is too short.</p>
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		<title>Comment on Love the NPC &#8211; Dragon Age Romances by Games Are Growing Up &#8211; Case: Heavy Rain : Vornasblogi</title>
		<link>http://blog.wolfbytes.fi/love-the-npc-dragon-age-romances/comment-page-1/#comment-354</link>
		<dc:creator>Games Are Growing Up &#8211; Case: Heavy Rain : Vornasblogi</dc:creator>
		<pubDate>Sat, 20 Mar 2010 12:47:23 +0000</pubDate>
		<guid isPermaLink="false">http://blog.wolfbytes.fi/?p=105#comment-354</guid>
		<description>[...] had a tasteful super soft-core sex scene, Dragon Age: Origins handled hetero and gay romances in a very nifty way and several games, such as the first Still Life, Hitman: Blood Money, Gears of War 2 (the scene) [...]</description>
		<content:encoded><![CDATA[<p>[...] had a tasteful super soft-core sex scene, Dragon Age: Origins handled hetero and gay romances in a very nifty way and several games, such as the first Still Life, Hitman: Blood Money, Gears of War 2 (the scene) [...]</p>
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		<title>Comment on Dragon Age, Roleplayers And the Turing Test by Richeron</title>
		<link>http://blog.wolfbytes.fi/dragon-age-roleplayers-and-the-turing-test/comment-page-1/#comment-100</link>
		<dc:creator>Richeron</dc:creator>
		<pubDate>Tue, 24 Nov 2009 14:04:34 +0000</pubDate>
		<guid isPermaLink="false">http://blog.wolfbytes.fi/?p=109#comment-100</guid>
		<description>I&#039;ve recently bought Dragon Age Origins and started playing it. It did not take me very long to verify what you say in this article. The characters are extraordinarily engaging in a way that very few roleplay characters that I&#039;ve met on WoW manage to be.

However, I suspect that the problem does not lie in the people&#039;s attitude to the roleplay alone. I don&#039;t doubt that it is the largest issue, as it certainly helps explain most of the uninteresting characters out there, but I believe that some people do not succeed in producing interesting characters simply because they do not have the skill for it.

I myself have often felt completely inadequate next to other roleplayers. My emotes are bland and repetitive and I sometimes find myself unable to keep up because I find my characters in complex situations in which I do not know how to make them react, or having to fake a skill that I do not really understand myself. 
And then there is the issue of character building methods, and simply understanding how people think. Whatever my methods are they must be terrible. I often end up being very vague about my character&#039;s backgrounds, even in my head, and unsure as to how they were actually formed by their background. Over time, after a lot of thinking, the characters end up crystalizing in to complete beings, but they never have the elegant structure of character that I see from far more advanced roleplayers.

I am still to figure out the greatest mystery of all. How have I managed to fake enough competence to be able to play with the masters themselves. :P

Anyway, I think this is a point to consider. The people behind Bioware are extremely capable at producing good characters. But we have to remember this; they are professionals.</description>
		<content:encoded><![CDATA[<p>I&#8217;ve recently bought Dragon Age Origins and started playing it. It did not take me very long to verify what you say in this article. The characters are extraordinarily engaging in a way that very few roleplay characters that I&#8217;ve met on WoW manage to be.</p>
<p>However, I suspect that the problem does not lie in the people&#8217;s attitude to the roleplay alone. I don&#8217;t doubt that it is the largest issue, as it certainly helps explain most of the uninteresting characters out there, but I believe that some people do not succeed in producing interesting characters simply because they do not have the skill for it.</p>
<p>I myself have often felt completely inadequate next to other roleplayers. My emotes are bland and repetitive and I sometimes find myself unable to keep up because I find my characters in complex situations in which I do not know how to make them react, or having to fake a skill that I do not really understand myself.<br />
And then there is the issue of character building methods, and simply understanding how people think. Whatever my methods are they must be terrible. I often end up being very vague about my character&#8217;s backgrounds, even in my head, and unsure as to how they were actually formed by their background. Over time, after a lot of thinking, the characters end up crystalizing in to complete beings, but they never have the elegant structure of character that I see from far more advanced roleplayers.</p>
<p>I am still to figure out the greatest mystery of all. How have I managed to fake enough competence to be able to play with the masters themselves. <img src='http://blog.wolfbytes.fi/wp-includes/images/smilies/icon_razz.gif' alt=':P' class='wp-smiley' /> </p>
<p>Anyway, I think this is a point to consider. The people behind Bioware are extremely capable at producing good characters. But we have to remember this; they are professionals.</p>
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